Large City: Dap Nèvbo

Dap Nèvbo

Dap Nèvbo
Example Tauric architecture.
StateDalandic Empire
ProvenceCeliondra County
Sub ProvenceCoriēam County
RegionZipueka Holt
Founded1136
Community LeaderMaster Huldraginn Guynn
Area536 km2 (214 mi2)
Average Yearly Temp25°C (77°F)
Average Elevation4018 m (13182 ft)
Average Yearly Precipitation186 cm/y (73 in/y)
Population124776
Population Density232 people per km2 (583 people per mi2)
Town AuraSummoning
Naming
Native nameDap Nèvbo
Pronunciation/nɛv/ /bo/
Direct Translation[microphone] [last (only remaining)]
Translation[Not Yet Translated]

Dap Nèvbo (/nɛv/ /bo/ [microphone] [last (only remaining)]) is a subtropical Large City located in Coriēam County, Celiondra County, within the Dalandic Empire.

The name Dap Nèvbo is derived from the Tauric language, as Dap Nèvbo was founded by Scaibihn Hooley Williams, who was culturaly Tauric.

Climate

Dap Nèvbo has a yearly average temperature of 25°C (77°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a pleasant 23°C (73°F). Dap Nèvbo receives an average of 186 cm/y (73 in/y) of precipitation, most of which comes in the form of rain during the fall. Dap Nèvbo covers an area of nearly 536 km2 (214 mi2), and an average elevation of 4018 m (13182 ft) above sea level.

Overview

Dap Nèvbo was founded durring the early 12th century in fall of the year 1136, by Scaibihn Hooley Williams. The establishment of Dap Nèvbo was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Scaibihn Hooley Williams struck deals with nearby nations and communities to establish Dap Nèvbo as a prison colony.

Dap Nèvbo was built using the conventions of Tauric durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Dap Nèvbo is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Dap Nèvbo is is constructed arround a series of spacious gravel mainstreets which form overlapping circles, with smaller strait roads linking the circiles to eachother at varrious points. The city rests behind a thick wall made from clay bricks. The wall has all of the proper fortifications and is well made. Unfortuantly the nature of clay brick leaves it quite vulnerable to siege equipment, though the thickness of the wall lends it simmilar resistnace to a thinner hardrock wall. The city's millitarily questionable fortifications are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the citys defences.

Right off the bat Dap Nèvbo hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this city has come into quite a lot of wealth, and recently from the looks of things. This wealth has brought the city nothing but neurosis, if you can believe your eyes. Everyone acts as if you’re out to take a piece of them. Every door is locked and every window barred. Efforts are made to make you feel welcome, but only in the public areas of the city, particularly the market.

Civic Infrastructure

Dap Nèvbo possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Dap Nèvbo has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Dap Nèvbo has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Dap Nèvbo. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Dap Nèvbo's parks.

Dap Nèvbo has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Dap Nèvbo.

Dap Nèvbo has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Dap Nèvbo has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Dap Nèvbo has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Dap Nèvbo has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Dap Nèvbo has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Dap Nèvbo has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Dap Nèvbo has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Dap Nèvbo's public wards, blessings, and other arcane systems.

Dap Nèvbo has an Arcane Academy which provides higher education in the arcane sciences.

Dap Nèvbo possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Dap Nèvbo's grid is powered by mana accumulators.

Dap Nèvbo possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Dap Nèvbo has a first rate hospital which caters to anyone in need of long term medical care.

Dap Nèvbo has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Dap Nèvbo has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Dap Nèvbo's natural decorations nor waterways.

Dap Nèvbo has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Dap Nèvbo has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Dap Nèvbo has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Dap Nèvbo is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

The locals are convinced that there is some terrible threat against them working from within their society. It may be a matter of dark sorcerers, foreign spies, traitorous neighbors, shape shifting monsters, or some other hidden evil. This evil may be a recent fear, or it may be an inherited peril they’ve always had to guard against. The danger itself may or may not exist, or if it exists it may not justify the steps being taken.

Dap Nèvbo's garrison was built using a different architectural style from the rest of the town. The style used is characterized by their massive, monolithic and 'blocky' appearance with a rigid geometric style. It was best known for its rough, unfinished surfaces, unusual shapes, heavy-looking materials, straight lines, and small windows. Modular elements were often used to form masses representing specific functional zones, grouped into a unified whole.

In Dap Nèvbo there is a constant smell of overcooked presumably ethnic food.

The Marsupial, Kangaroo near Dap Nèvbo are known to be more aggressive than normal.

Dap Nèvbo's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves orgies to channel Wild Magic energies of tier 1 via recitation of poetic epics.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 233
  • Farmers: 402
  • Farm Laborer: 733
  • Hunters: 462
  • Milk Maids: 328
  • Ranchers: 163
  • Ranch Hands: 383
  • Shepherds: 304
    • Farmland: 501599 m2
    • Cattle and Similar Creatures: 31194
    • Poultry: 374328
    • Swine: 24955
    • Sheep: 1247
    • Goats: 249
    • Horses, Mounts, and Beasts of Burden: 12477

Craftsmen

  • Arms and Toolmakers: 265
  • Blacksmiths: 297
  • Bookbinders: 162
  • Buckle-makers: 157
  • Cabinetmakers: 277
  • Candlemakers: 462
  • Carpenters: 351
  • Clothmakers: 328
  • Coach and Harness Makers: 134
  • Coopers: 346
  • Copper, Brass, Tin, Zinc, and Lead Workers: 179
  • Copyists: 119
  • Cutlers: 103
  • Fabricworkers: 290
  • Farrier: 756
  • Furriers: 81
  • Glassworkers: 462
  • Gunsmiths: 274
  • Harness-Makers: 121
  • Hatters: 237
  • Hosiery Workers: 88
  • Jewelers: 143
  • Leatherwrights: 337
  • Locksmiths: 123
  • Matchstick makers: 191
  • Musical Instrument Makers: 186
  • Painters, Structures and Fixtures: 164
  • Paper Workers: 175
  • Plasterers: 168
  • Pursemakers: 215
  • Roofers: 137
  • Ropemakers: 123
  • Rugmakers: 123
  • Saddlers: 222
  • Scabbardmakers: 262
  • Scalemakers: 127
  • Scientific, Surgical, and Optical Instrument Makers: 80
  • Sculptors, Structures and Fixtures: 117
  • Shoemakers: 115
  • Soap and Tallow Workers: 396
  • Tailors: 674
  • Tanners: 155
  • Upholsterers: 180
  • Watchmakers: 173
  • Weavers: 346
  • Whitesmiths: 99

Merchants

  • Adventuring Goods Retellers: 87
  • Arcana Sellers: 87
  • Beer-Sellers: 164
  • Booksellers: 201
  • Butchers: 319
  • Chandlers: 304
  • Chicken Butchers: 351
  • Entrepreneurs: 129
  • Fine Clothiers: 319
  • Fishmongers: 304
  • Florists: 74
  • Potion Sellers: 211
  • Resellers: 656
  • Spice Merchants: 166
  • Wine-sellers: 271
  • Wheelwright: 194
  • Woodsellers: 117

Service workers

  • Bakers: 656
  • Barbers: 608
  • Coachmen: 183
  • Cooks: 499
  • Doctors: 257
  • Gamekeepers: 204
  • Grooms: 108
  • Hairdressers: 479
  • Healers: 361
  • Housekeepers: 389
  • Housemaids: 733
  • House Stewards: 378
  • Inns: 119
  • Laundry maids: 249
  • Maidservants: 389
  • Nursery Maids: 218
  • Pastrycooks: 402
  • Restaurateur: 462
  • Tavern Keepers: 479

Specialized Laborer

  • Ashworkers: 169
  • Bleachers: 116
  • Chemical Workers: 70
  • Coal Heavers: 244
  • In-Town Couriers: 265
  • Long Haul Couriers: 290
  • Dockyard Workers: 254
  • Gas Workers: 61
  • Hay Merchants: 103
  • Leech Collectors: 332
  • Millers: 319
  • Miners: 254
  • Oilmen and Polishers: 207
  • Postmen: 304
  • Pure Finder: 169
  • Skinners: 356
  • Sugar Refiners: 71
  • Tosher: 204
  • Warehousemen: 415
  • Watercarriers: 293
  • Watermen, Bargemen, etc.: 356

Skilled Laborers

  • Accountants: 165
  • Alchemist: 184
  • Clerk: 254
  • Dentists: 126
  • Educators: 372
  • Engineers: 180
  • Gardeners: 123
  • Mages: 93
  • Plumbers: 135
  • Pharmacist: 155
  • Professors: 54
  • Scientists: 91
  • Wizards: 53

Civil Servants

  • Adventurers: 121
  • Bankers: 167
  • Civil Clerks: 254
  • Civic Iudex: 137
  • Consultants: 79
  • Exorcist: 297
  • Fixers: 150
  • Kami Clerk: 252
  • Landlords: 262
  • Lawyers: 145
  • Legend Keepers: 222
  • Militia Officers: 1386
  • Monks, Monastic: 445
  • Monks, Civic: 402
  • Historian, Oral: 297
  • Historian, Textual: 148
  • Policemen, Sheriffs, etc.: 283
  • Priests: 542
  • Rangers: 173
  • Rat Catchers: 184
  • Scholars: 191
  • Spiritualist: 249
  • Slayers: 70
  • Storytellers: 580
  • Military Officers: 445

Cottage Industries

  • Brewers: 337
  • Comfort Services: 499
  • Enchanters: 132
  • Herbalists: 135
  • Jaminators: 445
  • Needleworkers: 415
  • Potters: 207
  • Preserve Makers: 366
  • Quilters: 180
  • Seamsters: 542
  • Spinners: 378
  • Tinker: 140
  • Weaver: 337

Artists

  • Actors: 135
  • Architects: 49
  • Bards: 191
  • Costumers: 77
  • Dancers: 150
  • Drafters: 81
  • Engravers: 99
  • Fine Furniture Carpenters: 60
  • Glaziers: 135
  • Inlayers: 122
  • Musicians: 356
  • Painters, Art: 64
  • Playwrights: 134
  • Sculptors, Art: 106
  • Wood Carvers: 445
  • Writers: 479

Produce Industries

  • Butter Churners: 479
  • Canners: 346
  • Cheesmakers: 415
  • Ice Merchants: 55
  • Millers: 265
  • Picklers: 211
  • Smokers: 164
  • Stockmakers: 143
  • Tobacconists: 189
  • Tallowmakers: 283

48086 of Dap Nèvbo's population work within a Foundational Occupation.

66708 of Dap Nèvbo's population do not work in a formal occupation, but do contribute to the local economy. 9982 (8%) are noncontributers.

Points of Interest

Dap Nèvbo has a substantial mill pond located a short distance from town.

POI

History

In time immemorial, reportedly some time during the late 2nd century the Zipueka Holt was struck by a drought when Pond Arethusa grew too small to continue feeding Waterway Wargate, which reduced the available water supply nationwide, but was especially harsh in the area arround Dap Nèvbo. As the neighboring regions had no water so spare, Dap Nèvbo lost 266 people, and 165 livestock in the disaster.. The drought lasted for 4 weeks, which are remembered as the Damnation Thirst.

History